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Hi! My name is Garth W Travis and I’m an Australian Environment Artist from Melbourne Australia. I am currently living in Vancouver and working as a Senior Environment Artist for The Coalition on the Gears of War franchise. I have had 11 years of professional industry experience in AAA, Independent and mobile studios as well as some freelance experience. I specialize in modern environment art workflows including techniques such as hard surface modelling, PBR texturing, photogrammetry, modular level construction, world building, Zbrush sculpting and tileable texture creation.

I have worked in a variety of studios including Activision (Call OF Duty) EA DICE (Battlefield), MachineGames (Wolfenstein), Sledgehammer Games (Call Of Duty -currently employed) Grinding Gear Games (Path Of Exile), Starbreeze Studios (Crossfire), EA Firemonkeys (Sims, Need For Speed and Star Wars mobile titles) as well as some smaller paid freelance assignments during these years.

I have also completed an Advanced Diploma Of Professional Game Art (2 years) at The Academy Of Interactive Entertainment (AIE) in Melbourne (2010-2012).

Please feel free to contact me via email  for any potential job interest, art related questions or freelance opportunities.

Garth W Travis

email: gwtravis@icloud.com

Games I have worked on

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